Print & digital
Thanks to all the possibilities of full-web augmented storytelling, let's engage your audience on all of your means of communication.
Retail, influence, collectors, packaging, magazines, books ... The possibilities are limitless !
Our experiences are created and optimized to be lived with a simple web browser. Living them requires no application.
After 2 years of research and refactoring, we are very proud of our augmented storytelling content editor. Blinkl stories is the ideal tool for an independent handling of augmented technologies by storytellers and visual creators.
Multimedia web page
Within our Blinklstories content editor or on your own, create enhanced multimedia experiences. A suitable solution for multi-scan and editorialized routes in the press, cultural mediation and purchasing advice.
Real web AR exists! Enhance your message through this new format of interactive 2D & 3D animations.
VR & 360 video
Immerse the user in an interactive experience to discover differently an environment?
Interactive 3D viewer
Thanks to this new format created by Blinkl, objects reveal their stories and come alive. Offer an entertaining and 3D discovery experience to your users.
We have tested and improved Blinkl Stories on dozens of real experiences, from all sectors of activity and on any medium. Discover them !
Strategy, design, creation, technical implementation ... Specialists in the interactive experience field, we work with you on your augmented experiences.
Blinkl studio is tailored augmented storytelling!
360° approach in the design of our customers' interactive experiences from physical support to digital content. Creation of multimedia and 3D content.
Web based and custom designs
We develop our own technology. Drawing on our experience with many clients, we have become specialists in the creation and optimization of interactive content for the web.
For who ?
Augmented storytelling is for everyone! Whatever your aim is, we support you to develop the best uses of our technology.
Mediation and education
Print and publishing
Branding and influence
Collectors and retail
Entertainment and evenmential